![]() ![]() But compatibility with macOS and iOS (and the Apple Arcade service) is a plus, as is support for game stores like Steam that offer their own controller support. Compatibility with Windows and other software: A controller should require minimal setup, particularly in Windows, where the vast majority of PC gaming happens. ![]() Everything should be easy to reach, and the buttons should have enough space between them for you to find them by touch without accidentally pressing multiple buttons. Responsive buttons and triggers: Every button, trigger, and joystick on the controller should do what you want when you want.The controller should also feel substantial but not so heavy that it causes arm and wrist fatigue. Comfort: Regardless of your hand size, you should be able to hold the controller for a couple of hours without cramping, and it shouldn’t slip around if your hands get sweaty. ![]() “ just become essential in creating that feeling that you’re there… Things like being able to pick up items from a distance is something that was really important in Half-Life: Alyx, and it’s something you’ll be able to do in System Shock VR as well.”Ĭurrently, System Shock 2 VR is in the prototype stage, so the VR version will not be released alongside System Shock 2: Enhanced Edition, which is planned to be released alongside Nightdive’s full remake of System Shock. Our Notifications: "Is System Shock 2 EE still a thing?" Us: /nYgX0xnVBa- Nightdive Studios JanuThe team has been studying other VR games and one title that has set a bar for immersion is Half-Life: Alyx, which Nightdive says is a big inspiration. “When you’re in VR, you’re the one actually swinging the weapons, you’re reloading yourself, you’re not just hitting a button and having the character reload the gun automatically.” Nightdive cites the immersive potential of VR as one of the main reasons for pursuing this dedicated mode for System Shock 2: Enhanced Edition. ![]()
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